Star Wars Jedi: Survivor Director Wants to Make Cal’s Saga a Trilogy

Star Wars: Jedi Survivor director Stig Asmussen wants to make Cal Kestis’s story a trilogy, meaning a third and final game could be coming from Respawn Entertainment in the future.

Speaking on IGN Unfiltered, Asmusssen suggested that a third Star Wars: Jedi game is likely if the upcoming Jedi: Survivor performs well.

Sequel discussions were happening even before Jedi: Fallen Order was released in 2019. “

We were already talking about the second game,” said Asmussen. “I mean, frankly, we were talking beyond. And these are conversations that, when we’re breaking this story with Lucasfilm, it’s like: ‘Well, where are we going with the second game?’

“I always wanted to see this as a trilogy,” he continued. “How can we take Cal and the crew to new places beyond what we were doing in the first game?

“We had a pretty decent idea of timeframe where we wanted Survivor to take place, what the stakes were going to be, what the tone o the game was going to be, what Cal was going to be up against, and how the crew was going to factor into that. And there’s ideas of what we could do beyond that as well.”

Asmussen spoke about progress beyond just the story and gameplay too, saying that a third game most likely would be built using Unreal Engine 5 instead of Survivor’s Unreal Engine 4. “I think it’s a pretty safe assumption,” he said.

Every Star Wars Game in Development

“I’m not going to say it’s going to be easy. I mean, we have a lot of proprietary things that we’ve warped the engine into doing what it does for Jedi right now, and we would have to retool some of that to get it to work on any new engine.”

Jedi: Survivor will need to launch first, of course, with fans finally able to get their hands on the sequel on April 28. Respawn is certainly looking to improve upon the original, having added much requested features including fast travel.

In our preview of the game, IGN said: “Jedi: Survivor feels grander without ever letting the burgeoning scope compromise the exploration and sense of discovery that serves as its heart.”

Ryan Dinsdale is an IGN freelancer and acting UK news editor. He’ll talk about The Witcher all day.

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